#include "unpack_private.h" extern void BinIOUnpack(void *context, int type, int byte_order, int count) { struct BinIOUnpackContext *ctx = (struct BinIOUnpackContext*)context; if (count == -1) { count = 1; } switch (type) { case BinIO_TYPE_IGNORE_BYTE: ctx->data += 1 * count; break; case BinIO_TYPE_BYTE: BinIOConvert1(byte_order, BinIO_HOST_BYTE_ORDER, ctx->data, va_arg(ctx->args, uint8_t *), count); ctx->data += 1 * count; break; case BinIO_TYPE_INT16: BinIOConvert2(byte_order, BinIO_HOST_BYTE_ORDER, ctx->data, va_arg(ctx->args, uint8_t *), count); ctx->data += 2 * count; break; case BinIO_TYPE_INT32: BinIOConvert4(byte_order, BinIO_HOST_BYTE_ORDER, ctx->data, va_arg(ctx->args, uint8_t *), count); ctx->data += 4 * count; break; case BinIO_TYPE_INT64: BinIOConvert8(byte_order, BinIO_HOST_BYTE_ORDER, ctx->data, va_arg(ctx->args, uint8_t *), count); ctx->data += 8 * count; break; case BinIO_TYPE_FLOAT32: BinIOConvert4(byte_order, BinIO_HOST_BYTE_ORDER, ctx->data, va_arg(ctx->args, uint8_t *), count); ctx->data += 4 * count; break; case BinIO_TYPE_FLOAT64: BinIOConvert8(byte_order, BinIO_HOST_BYTE_ORDER, ctx->data, va_arg(ctx->args, uint8_t *), count); ctx->data += 8 * count; break; } }